Lake Tahoe

John Bruneau & James Morgan

John Bruneau James Morgan John Bruneau and James Morgan are internationally exhibiting alumni of the CADRE Laboratory for New Media at San Jose State University (SJSU), and have worked with games and game development for many years. Both are current faculty at SJSU, where they teach art classes in game studies, development and programming. Bruneau is one of the original founders of the Game Development Club at SJSU. Morgan provides expertise to SJSU’s Learning and Games Initiative. Bruneau and Morgan’s professional collaborations started in 2005 with the founding of Ars Virtua Gallery and New Media Center in Second Life.

In 2008 they joined with other virtual world artists to create 3rd Faction. They recently curated a series of Museum and Gallery shows focusing on games as art, most notably Learn to Play at the Euphrat Musum of Art. Bruneau and Morgan have exhibited work, both individually and collaboratively, at ISEA 2006, 01SJ, The Streaming Museum, San Jose Museum of Art, EMAF, The Laguna Art Museum and many more.

Cooperative Gaming Co-op

The golden era of the arcades is long gone and the revival of the 90s a distant memory. Its now up to the people to reclaim the space. The arcade was more than a place that devoured our allowances one quarter at a time, it was a place to play in public, to impress your friends, to socialize. The giant, sturdy pieces of brightly painted furniture enticingly covered with a smattering of eye-catching graphics sold us on the games before we played them. We watched the masters develop their skill quarter after quarter. The space was alive with interaction, community and conversation.

The Cooperative Gaming Coop looks both backwards and forwards, into the legacy of gaming on one hand and its possible future one the other. The Golden Age of Video Games provided us with this public social space in which to interact, debate, commune and compete with friends and strangers alike. The arcade cabinet became the interface, the context, and the marketing agent for the games contained within. We lament the loss of the Arcade. We lament the replacement of the game cabinet.

The democratization of media has shifted the gaming landscape. Now more than ever, games can be created by anyone given the time and dedication. We anticipate a space that is once more owned by the people where we can swap our old used games (or games we made) play games made by our friends, family, lovers, professors and exchange ideas. This is a space that we own as gamers, that is free and unrepentantly socialist in its structure and ownership. This is old school socialism; everyone owns the coop of coop gaming. This is a place where we Share and Play together.

The Arcade is Dead. Long live the Arcade.

We have invited experts to curate cabinets, to bring together the best and most interesting work from a huge variety of sources. We have invited the students of SJSU and the Game Developers Club to share their games as well. The range of represented work will be enormous, expect to play games by people you have never heard of and people who will affect the future of the industry. We invite people of all ages to visit our “Game Coop”. Trade games, both old and new, bring the games you made to trade, and even those old much loved titles. Engage your neighbors, share stories.

Take a game, leave a game.0

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